Bogost on Bad Video Game Storytelling

External News Details

"Video games tell stories badly," says Ian Bogost, Professor in the School of Literature, Communication, and Culture and Director of the Graduate Program in Digital Media, in an article about video games that have been made into blockbuster movies. Regarding the redeeming qualities of bad video game stories, Bogost continues, "Maybe video games are meant to help us shed our obsession with storytelling, show us all the things between the story, like wandering around virtual space and exploring it like virtual tourists." Source: The Guardian - March 9, 2012

Additional Information


Ivan Allen College of Liberal Arts

Student and Faculty
Ian Bogost, The Guardian
  • Created By: Lauren Langley
  • Workflow Status: Published
  • Created On: Mar 12, 2012 - 7:10am
  • Last Updated: Oct 7, 2016 - 10:25pm