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  <title><![CDATA[Bogost on Bad Video Game Storytelling]]></title>
  <body><![CDATA[<p>"Video games tell stories badly," says <strong>Ian Bogost</strong>, Professor in the School of Literature, Communication, and Culture and Director of the Graduate Program in Digital Media, in an article about video games that have been made into blockbuster movies. Regarding the redeeming qualities of bad video game stories, Bogost continues, "Maybe video games are meant to help us shed our obsession with storytelling, show us all the things between the story, like wandering around virtual space and exploring it like virtual tourists." <em>Source: <a href="http://www.guardian.co.uk/technology/2012/mar/09/grand-theft-auto-bang-bang-youre-dead?newsfeed=true" target="_blank">The Guardian</a> - March 9, 2012</em></p>]]></body>
  <field_article_url>
    <item>
      <url><![CDATA[http://www.guardian.co.uk/technology/2012/mar/09/grand-theft-auto-bang-bang-youre-dead?newsfeed=true]]></url>
      <title><![CDATA[]]></title>
    </item>
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  <field_publication>
    <item>
      <value><![CDATA[ Christine Angelini ]]></value>
    </item>
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  <field_dateline>
    <item>
      <value>2012-03-09</value>
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          <item>1281</item>
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  <og_groups_both>
          <item><![CDATA[Ivan Allen College of Liberal Arts]]></item>
      </og_groups_both>
    <field_userdata><![CDATA[]]></field_userdata>
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