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Turing Minds: Pat Hanrahan
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Patrick M. Hanrahan's work has had a profound impact on the fields of computer graphics and data visualization. He is known for developing rendering algorithms used to create realistic images and animations in films, video games, and other applications. Hanrahan also helped refine the concept of shading languages, which specify the visual appearance of 3D objects. Shading languages have become essential tools for applications ranging from video games to architectural design. Hanrahan is the recipient, with Ed Catmull, of the 2019 ACM A.M. Turing Award for their pioneering work in computer-generated imagery.
Don’t miss this unique opportunity to hear from a computer graphics researcher and professor, a three-time Academy Award-winning, and one of the founding employees of Pixar Animation Studios.
This is the final talk of the Turing Minds series hosted in partnership with the Association for Computing Machinery at Georgia Tech by OMSCS students Parsa Khazaeepoul and Zach Axel.
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- Workflow status: Published
- Created by: ymrv3
- Created: 01/30/2026
- Modified By: ymrv3
- Modified: 01/30/2026
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