Artificial Intelligence Uses Less Than Two Minutes of Videogame Footage to Recreate Game Engine

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Game studios and enthusiasts may soon have a new tool at their disposal to speed up game development and experiment with different styles of play. Georgia Institute of Technology researchers have developed a new approach using an artificial intelligence to learn a complete game engine, the basic software of a game that governs everything from character movement to rendering graphics.

The research was presented at the International Joint Conference on Artificial Intelligence, Aug. 19-25, 2017, in Melbourne, Australia. The paper, “Game Engine Learning from Video,” was authored by Matthew Guzdial, Boyang Li, and Mark Riedl.

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College of Computing, GVU Center, School of Interactive Computing

Computer Science/Information Technology and Security, Digital Media and Entertainment
artificial intelligence, ai, Entertainment Intelligence Lab
  • Created By: Joshua Preston
  • Workflow Status: Published
  • Created On: Sep 8, 2017 - 10:34am
  • Last Updated: Sep 8, 2017 - 12:39pm