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Bogost Interviewed in Casual Connect

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Ian Bogostprofessor in the School of Literature, Media, and Communication, was interviewed in Casual Connect.  "As a game designer, Bogost creates games that comment on social and political issues. His games have dealt with airport security, consumer debt, disaffected workers, and the petroleum industry—to name just a few. two of his most notable games are Cow Clicker, a Facebook game designed to parody standard Facebook games like FarmVille, and A Slow Year, which uses games as a spark to create the sort of emotional and artistic experiences otherwise associated with poetry."  In this exclusive interview, Bogost explains his experience in gaming, computing, and the liberal arts connections.  

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  • Workflow Status:Published
  • Created By:Claire Woodring
  • Created:08/15/2013
  • Modified By:Fletcher Moore
  • Modified:10/07/2016

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