Talking a Good Game

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Celia Pearce, director of the Experimental Game Lab at the GVU Center says that while the purpose of games was "to create quality time among intergenerational family members," video games “have created a bigger generation gap in that adults seldom play [them] with their children.” Source: The Monitor

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College of Computing

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  • Created By: Louise Russo
  • Workflow Status: Published
  • Created On: Feb 9, 2010 - 4:43pm
  • Last Updated: Oct 7, 2016 - 11:04pm