Bogost: Let's make 'earnest' games, not 'serious games'

External News Details

Ian Bogostprofessor in the School of Literature, Communication, and Culture, wrote an article for Gamasutra:  The Art and Business of Making Games in June.  He explains that "It's actually a little weird to talk about using games for social change or seriousness in the abstract, [but] I think we want something like 'earnest games,' games that really mean it, games that aspire to do justice to their topic and to the medium of games themselves."

Additional Information


Ivan Allen College of Liberal Arts, School of Literature, Media, and Communication

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  • Created By: Claire Woodring
  • Workflow Status: Published
  • Created On: Jun 27, 2013 - 7:21am
  • Last Updated: Oct 7, 2016 - 10:26pm