{"676162":{"#nid":"676162","#data":{"type":"event","title":"MS Defense by Palak Gupta","body":[{"value":"\u003Cp\u003E\u003Cstrong\u003E\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002\u2002THE SCHOOL OF INDUSTRIAL DESIGN\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EGEORGIA INSTITUTE OF TECHNOLOGY\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EUnder the provisions of the regulations for the degree\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EMASTER OF INDUSTRIAL DESIGN\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003Eon\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EWednesday, August 28, 2024\u202f\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003E11:00 a.m. \u2013 12:00 p.m. EST\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003ECrosland Tower 2177\u003C\/strong\u003E\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EPalak Gupta\u003C\/strong\u003E\u003C\/p\u003E\u003Cp\u003Ewill present a thesis defense entitled,\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003E\u0022Reimagining Play: A Creative Approach to Reducing Screen Time\u0022\u202f\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003Cbr\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EAdvisor:\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003EDr. Leandro Miletto Tonetto, Georgia Tech School of Industrial Design\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003ECommittee:\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003ETim Purdy,\u202fGeorgia Tech School of Industrial Design\u0026nbsp;\u003C\/p\u003E\u003Cp\u003EStephen Chininis, Georgia Tech School of Industrial Design\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003Cbr\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EFaculty and students are invited to attend this presentation.\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003Cbr\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EAbstract\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003EIn today\u2019s world, technology is ubiquitous, providing children with constant access to interactive screens. However, excessive screen time posed significant challenges. This study aimed to address this issue by exploring an innovative approach that shifted the focus from digital screens to tangible, physical products. The intervention sought to reduce screen time by engaging children with a playful solution that encouraged physical activity and interaction with non-digital objects. Unlike traditional video games that centered around screen use, this product promoted active engagement through a pre-existing fidget toy, incorporating insights from existing literature on screen habits and parental perspectives obtained through interviews. A co-design workshop was conducted to refine design directions and enhance the product\u2019s functionality. The design concept, Fidgital-Play, was tested with children aged 8-10 years. Observational data from the 15-minute gameplay sessions indicated a significant reduction in focused screen time, with participants actively shifting between digital and physical components. Both participants expressed enjoyment and a desire to replay the game, highlighting the product\u2019s ability to engage users cognitively while reducing screen dependency. These findings suggest that Fidgital-Play effectively balances digital and physical interaction, contributing to the growing body of knowledge on managing screen time through balanced play.\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003C\/p\u003E","summary":"","format":"limited_html"}],"field_subtitle":"","field_summary":[{"value":"\u003Cp\u003E\u003Cstrong\u003E\u0022Reimagining Play: A Creative Approach to Reducing Screen Time\u0022\u202f\u003C\/strong\u003E\u0026nbsp;\u003C\/p\u003E","format":"limited_html"}],"field_summary_sentence":[{"value":"\u0022Reimagining Play: A Creative Approach to Reducing Screen Time\u0022\u202f "}],"uid":"27707","created_gmt":"2024-08-21 19:09:02","changed_gmt":"2024-08-21 19:09:02","author":"Tatianna Richardson","boilerplate_text":"","field_publication":"","field_article_url":"","field_event_time":{"event_time_start":"2024-08-28T11:00:00-04:00","event_time_end":"2024-08-28T12:00:00-04:00","event_time_end_last":"2024-08-28T12:00:00-04:00","gmt_time_start":"2024-08-28 15:00:00","gmt_time_end":"2024-08-28 16:00:00","gmt_time_end_last":"2024-08-28 16:00:00","rrule":null,"timezone":"America\/New_York"},"location":"Crosland Tower 2177","extras":[],"groups":[{"id":"221981","name":"Graduate Studies"}],"categories":[],"keywords":[{"id":"111531","name":"ms defense"}],"core_research_areas":[],"news_room_topics":[],"event_categories":[{"id":"1788","name":"Other\/Miscellaneous"}],"invited_audience":[{"id":"78771","name":"Public"}],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}