{"675844":{"#nid":"675844","#data":{"type":"event","title":"Phd Defense by Gerry D Chen","body":[{"value":"\u003Cp\u003E\u003Cstrong\u003ETitle\u003C\/strong\u003E: Rendering, Replicating, and Adapting Human Motions on a Cable Robot for Artistic Painting\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EDate\u003C\/strong\u003E:\u0026nbsp;Monday, August 19\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003ETime\u003C\/strong\u003E:\u0026nbsp;1:00 PM \u2013 3:00 PM ET\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003ELocation:\u003C\/strong\u003E Klaus 1315 \/ \u003Ca href=\u0022https:\/\/meet.google.com\/vbj-zrgj-kge\u0022\u003Egoogle meet\u003C\/a\u003E\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EGerry Chen\u003C\/strong\u003E\u003C\/p\u003E\u003Cp\u003ERobotics Ph.D. Student\u0026nbsp;\u003C\/p\u003E\u003Cp\u003ESchool of Interactive Computing\u003C\/p\u003E\u003Cp\u003EGeorgia Institute of Technology \u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003ECommittee\u003C\/strong\u003E\u003C\/p\u003E\u003Cp\u003EDr. Frank Dellaert (Co-advisor) \u2013 IRIM, Interactive Computing, \u003Cem\u003EGeorgia Institute of Technology\u0026nbsp;\u003C\/em\u003E\u003C\/p\u003E\u003Cp\u003EDr. Seth Hutchinson (Co-advisor) \u2013 IRIM, Interactive Computing, \u003Cem\u003EGeorgia Institute of Technology\u0026nbsp;\u003C\/em\u003E\u003C\/p\u003E\u003Cp\u003EDr. Danfei Xu \u2013 IRIM, Interactive Computing, \u003Cem\u003EGeorgia Institute of Technology\u0026nbsp;\u003C\/em\u003E\u003C\/p\u003E\u003Cp\u003EDr. Jun Ueda \u2013 IRIM, Mechanical Engineering, \u003Cem\u003EGeorgia Institute of Technology\u0026nbsp;\u003C\/em\u003E\u003C\/p\u003E\u003Cp\u003EDr. Jean Oh \u2013 Robotics Institute, \u003Cem\u003ECarnegie Mellon University\u003C\/em\u003E\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003E\u003Cstrong\u003EAbstract\u003C\/strong\u003E\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003EArtists have continually pushed their crafts to embody the furthest reaches of human capabilities, from delicate painting to athletic performances, highlighting the potential for robots to emulate these skills. This work aims to study the task of robot graffiti painting in three parts: rendering, replicating, and adapting human motions, ultimately contributing to the fields of robot art, cable robot control, motion planning, and generative modeling.\u003C\/p\u003E\u003Cp\u003E\u0026nbsp;\u003C\/p\u003E\u003Cp\u003EIn this work, three parts to the problem of artistic painting guided by human motions are addressed: \u003Cem\u003Erendering\u0026nbsp;\u003C\/em\u003Ea digital artwork in paint with a cable robot; \u003Cem\u003Ereplicating\u0026nbsp;\u003C\/em\u003Ehuman input motions as closely as possible; and \u003Cem\u003Eadapting\u0026nbsp;\u003C\/em\u003Ehuman input motions to accommodate for differences in level of detail, style, and artistic medium. Through the difficult, interaction-rich task of robot art, modern challenges in human-robot collaboration can be studied. In particular, techniques for robot motion control through natural input interfaces drawn from human motions are developed. Rendering paint requires advances in state estimation and control techniques for fast, fluid motions on a cable robot. Replicating human motions bridges the input motions and robot kino-dynamic capabilities, requiring advances in optimal trajectory retiming techniques. Finally, adapting goes beyond rote replication by augmenting input motions to better fit the composition, style, and medium intended by the robot-artist team, requiring embodiment-specific painting motion generation and sketch retargeting. Put together, the thesis forms a cohesive body of work producing human-robot paintings and making novel contributions to the fields of robot art, human-robot collaboration, and cable robot control.\u0026nbsp;\u003C\/p\u003E","summary":"","format":"limited_html"}],"field_subtitle":"","field_summary":[{"value":"\u003Cp\u003E\u0026nbsp;Rendering, Replicating, and Adapting Human Motions on a Cable Robot for Artistic Painting\u003C\/p\u003E","format":"limited_html"}],"field_summary_sentence":[{"value":" Rendering, Replicating, and Adapting Human Motions on a Cable Robot for Artistic Painting"}],"uid":"27707","created_gmt":"2024-08-07 21:00:35","changed_gmt":"2024-08-07 21:00:59","author":"Tatianna Richardson","boilerplate_text":"","field_publication":"","field_article_url":"","field_event_time":{"event_time_start":"2024-08-19T13:00:00-04:00","event_time_end":"2024-08-19T15:00:00-04:00","event_time_end_last":"2024-08-19T15:00:00-04:00","gmt_time_start":"2024-08-19 17:00:00","gmt_time_end":"2024-08-19 19:00:00","gmt_time_end_last":"2024-08-19 19:00:00","rrule":null,"timezone":"America\/New_York"},"location":"Klaus 1315 \/ google meet","extras":[],"groups":[{"id":"221981","name":"Graduate Studies"}],"categories":[],"keywords":[{"id":"100811","name":"Phd Defense"}],"core_research_areas":[],"news_room_topics":[],"event_categories":[{"id":"1788","name":"Other\/Miscellaneous"}],"invited_audience":[{"id":"78771","name":"Public"}],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}