{"580321":{"#nid":"580321","#data":{"type":"external_news","title":"Games Designer Ian Bogost: \u0027Play is in Everything\u0027","body":[{"value":"\u003Cp\u003EIan Bogost, professor in the School of Literature, Media, and Communication,\u0026nbsp;was interviewed in \u0026quot;Games Designer Ian Bogost: \u0026#39;Play is in Everything\u0026#39;\u0026quot; by\u0026nbsp;\u003Cstrong\u003EThe Guardian\u003C\/strong\u003E\u0026nbsp;about his new book,\u0026nbsp;\u003Cem\u003EPlay Anything\u003C\/em\u003E.\u003C\/p\u003E\r\n\r\n\u003Cp\u003EExcerpt:\u003C\/p\u003E\r\n\r\n\u003Cblockquote\u003E\r\n\u003Cp\u003EProfessor at the Georgia Institute of Technology and an\u0026nbsp;\u003Cem\u003EAtlantic\u003C\/em\u003E\u0026nbsp;contributing editor,\u0026nbsp;\u003Ca class=\u0022u-underline\u0022 data-link-=\u0022\u0022 href=\u0022http:\/\/bogost.com\/\u0022 name=\u0022in body link\u0022 title=\u0022\u0022\u003EIan Bogost\u0026nbsp;\u003C\/a\u003Eis one of the foremost writers on gaming culture \u0026ndash; though he\u0026rsquo;s probably best known for the Facebook game Cow Clicker, which, despite being a satire, became a viral hit. In his new book,\u0026nbsp;\u003Ca class=\u0022u-underline\u0022 data-link-=\u0022\u0022 href=\u0022https:\/\/bookshop.theguardian.com\/play-anything.html\u0022 name=\u0022in body link\u0022 title=\u0022\u0022\u003E\u003Cem\u003EPlay Anything\u003C\/em\u003E\u003C\/a\u003E,Bogost takes his expertise away from the screen and into the real world, arguing that in the 21st century we\u0026rsquo;ve lost track of what it really means to \u0026ldquo;play\u0026rdquo;.\u003C\/p\u003E\r\n\u003C\/blockquote\u003E\r\n\r\n\u003Cp\u003EFor the full article, read\u0026nbsp;\u003Ca href=\u0022https:\/\/www.theguardian.com\/technology\/2016\/sep\/18\/ian-bogost-games-play-anything-interview\u0022\u003Ehere\u003C\/a\u003E\u003C\/p\u003E\r\n","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":"","field_summary_sentence":"","uid":"28513","created_gmt":"2016-09-21 12:41:09","changed_gmt":"2016-10-08 02:28:25","author":"Daniel Singer","boilerplate_text":"","field_publication":"","publication":"Christine Angelini","field_article_url":"","publication_url":"https:\/\/www.theguardian.com\/technology\/2016\/sep\/18\/ian-bogost-games-play-anything-interview","dateline":{"date":"2016-09-18T00:00:00-04:00","iso_date":"2016-09-18T00:00:00-04:00","tz":"America\/New_York"},"extras":[],"groups":[{"id":"1281","name":"Ivan Allen College of Liberal Arts"}],"categories":[],"keywords":[],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}