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  <title><![CDATA[Camera Culture and Computational Journalism: Capturing and Sharing Visual  Experiences]]></title>
  <body><![CDATA[<p><strong>Computer Graphics and Applications magazine&nbsp;Special Issue, Papers due May 14th.</strong><br /><br />Camera Culture and Computational Journalism: Capturing and Sharing Visual&nbsp;<br />Experiences</p><p><br />Topics:<br />computational cameras and photography;<br />exploitation of online photo and video collections;<br />visual social computing;<br />internet vision;<br />visualizing and storytelling with images; and<br />techniques for improving privacy, security, and trust in visual communication.<br /><br />Final submissions due: 14 May 2010<br />Publication date: January/February 2011<br /><a href="http://www.computer.org/portal/web/computingnow/cgacfp1" title="http://www.computer.org/portal/web/computingnow/cgacfp1">http://www.computer.org/portal/web/computingnow/cgacfp1</a><br /><br />Improved camera technologies, new algorithms for scene understanding, and the&nbsp;<br />evolving mechanisms for sharing and displaying visual information using the&nbsp;<br />Internet are changing the role of computer graphics and vision in digital&nbsp;<br />imaging. With more than a billion people using networked, mobile, and&nbsp;<br />location-aware cameras, we’re seeing a rapid evolution in activities based on&nbsp;<br />visual exchange. How will these tools impact visual-computing research and&nbsp;<br />applications?<br /><br />Capture and analysis of visual information play an important role in&nbsp;<br />photography, art, medical imaging, telepresence, worker safety, scene&nbsp;<br />understanding, and robotics. But current computational approaches analyze images&nbsp;<br />from cameras with limited abilities. How will online photo collections transform&nbsp;<br />visual social computing? What will a camera look like in 10 years? How should we&nbsp;<br />change the camera to improve mobile photography? How will a billion networked&nbsp;<br />and portable cameras change the social culture? How will people create, share,&nbsp;<br />and discuss visual stories? Future cameras will exploit unusual optics, novel&nbsp;<br />illumination, and emerging sensors. A significant enhancement in the next&nbsp;<br />billion cameras to support scene analysis and mechanisms for superior metadata&nbsp;<br />tagging for effective sharing will bring about a revolution in visual&nbsp;<br />communication. Billions of cameras will give us a window on a much larger&nbsp;<br />variety of scenes, and these cameras’ networks will change how we consume imagery.<br /><br />This special issue will broadly cover domains linked to novel image capture,&nbsp;<br />image-based synthesis, online content exploitation, social implications of&nbsp;<br />pervasive recording and eager consumption of visual media, and emerging trends&nbsp;<br />in commerce based on visual computing. It particularly aims to bring together&nbsp;<br />current research in computer graphics, computer vision, machine learning,&nbsp;<br />applied optics, distributed computing, social computing, and social sciences.<br /><br /><a href="http://www.computer.org/portal/web/computingnow/cgacfp1" title="http://www.computer.org/portal/web/computingnow/cgacfp1">http://www.computer.org/portal/web/computingnow/cgacfp1</a><br /><br /><strong>Questions?<br /><br />Contact Guest Editors Ramesh Raskar and Irfan Essa.<br /><br />Ramesh Raskar, Associate Professor, MIT Media Lab http://cameraculture.media.mit.edu</strong><br /><br /><strong>Irfan Essa, Professor, Georgia Tech, College of Computing<br />http://academics.irfanessa.com/</strong></p>]]></body>
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      <value><![CDATA[Papers due for special issue of IEEE Computer Graphics and Applications magazine.]]></value>
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      <value><![CDATA[<p>Irfan Essa</p><p>Professor, College of Computing</p><p><a href="mailto:irfan@cc.gatech.edu">irfan@cc.gatech.edu</a></p>]]></value>
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