{"51831":{"#nid":"51831","#data":{"type":"news","title":"CoC Professor Wins Slamdance Gamemaker Competition","body":[{"value":"\u003Cp\u003EA Georgia Tech professor won the second annual Slamdance Guerilla Gamemaker Competition at the recent independent Slamdance Film Festival, honoring independent gamemakers and filmmakers, held alongside the Sundance Film Festival in Park City, Utah. Michael Mateas, assistant professor in Georgia Tech\u2019s School of Literature Communication and Culture and the College of Computing, and his co-developer Andrew Stern of Procedural Arts, won the Grand Jury Sparky Award for \u201cFa\u00e7ade,\u201d a one-act interactive drama. The Slamdance game competition recognizes and rewards innovative and exciting work being done by independent game designers, programmers, and artists. Mateas, an expert in artificial intelligence (AI)-based art or expressive AI, and Stern worked on their creation for 5 years.\u003C\/p\u003E\n\u003Cp align=\u0022left\u0022\u003E\u0022With Fa\u00e7ade we really wanted to open up a whole new genre of interactive entertainment experience. Traditionally games have focused on physical movement - running, jumping, shooting - in fantasy or science fiction environments. In contrast, Fa\u00e7ade focuses on social interaction with human characters. Games are the cinema of the 21st century, and are capable of commenting on the full range of human experience. But fundamental artificial intelligence and design research are necessary to enable games to move beyond action\/adventure scenarios. Fa\u00e7ade takes a big step in this direction.\u201d Fa\u00e7ade is shaped as a visit to a quarreling couple, where the player finds herself involved in the breakdown of their marriage. Whether and how their marriage ends, and how they feel about you, depends on how you interact with them. Advance artificial intelligence techniques are used to control the autonomous characters, to manage the dynamic plot arc, and to understand the player\u2019s natural language conversation with the characters.\u003C\/p\u003E\n\u003Cp align=\u0022left\u0022\u003EFa\u00e7ade is available for free download, currently only for PCs, but with a Mac port coming soon. Mateas is now working with Blair MacIntyre within Georgia Tech\u2019s GVU Center to have Fa\u00e7ade ported into an augmented reality experience in which viewers can physically walk through Trip and Grace\u2019s apartment and carry on a conversation with the couple. The computer animated characters are superimposed on the real world, using an augmented reality headset. \u0022We\u2019re trying to get as close as we can to the Star Trek Holodeck\u0022, says Mateas.\u003C\/p\u003E\n\u003Cp align=\u0022left\u0022\u003EMateas directs the Experimental Game Lab (EGL) at Georgia Tech, where he and other faculty push the limits of game design and technology. Within the EGL, Mateas continues to develop advanced AI for interactive entertainment, including AI techniques for interactive story, advanced autonomous characters, and for games which dynamically change and morph depending on how the player plays them. Besides entertainment applications, such technologies have huge implications for future education and training simulations. \u0022Imagine historical simulations where you can talk to famous people from the past, organizational simulations for management training that include office politics and face-to-face people skills, healthcare simulations that allow doctors to practice bedside manner. Fa\u00e7ade was only the first step.\u201d\u003C\/p\u003E\n\u003Ch2\u003E\u003Cstrong\u003EAbout Slamdance\u003C\/strong\u003E\u003C\/h2\u003E\n\u003Cp align=\u0022left\u0022\u003EStarted in 1995 by a group of upstart filmmakers, Slamdance Film Festival is a year-round organization dedicated to emerging artists and their vision. Slamdance has established a unique reputation for premiering independent films by first-time directors working with limited budgets. At the same time, the Festival has stayed true to its roots by being organized and programmed by active filmmakers. In 2004, Slamdance launched a teleplay competition in conjunction with fox21, a Games Competition, and the Slamdance Media Group; a company comprised of distribution and talent-management units.\u003C\/p\u003E","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":[{"value":"\u003Cp\u003EMichael Mateas, assistant professor in Georgia Tech\u2019s School of\nLiterature Communication and Culture and the College of Computing, and\nhis co-developer Andrew Stern of Procedural Arts, won the Grand Jury\nSparky Award for \u201cFa\u00e7ade,\u201d a one-act interactive drama.\u003C\/p\u003E","format":"limited_html"}],"field_summary_sentence":"","uid":"27154","created_gmt":"2010-02-09 21:52:50","changed_gmt":"2016-10-08 03:05:19","author":"Louise Russo","boilerplate_text":"","field_publication":"","field_article_url":"","dateline":{"date":"2006-02-15T00:00:00-05:00","iso_date":"2006-02-15T00:00:00-05:00","tz":"America\/New_York"},"extras":[],"groups":[{"id":"47223","name":"College of Computing"}],"categories":[],"keywords":[],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}