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  <title><![CDATA[What a virtual reality art show could say about the future of games]]></title>
  <body><![CDATA[<p>The artist Mark Farid is preparing to become someone else for a month. In a fascinating experiment, currently seeking support&nbsp;<a class=" u-underline" href="https://www.kickstarter.com/projects/1905266932/seeing-i-28-days-living-only-through-virtual-reali" data-link-name="in body link" data-component="in-body-link">on the crowd-funding site Kickstarter</a>, he plans to take up residence in a London gallery, don a virtual reality headset and noise-cancelling earphones, and give over his senses to a single incoming feed.&nbsp;</p><p>This feed will be provided by “the other”, a volunteer who will wear a pair of spectacles equipped with cameras that record everything they do from the first-person perspective and send this live to Farid’s headset. The artist will have no other contact with humans. He will live in the experience of this other person.</p><p>The point is discover how adaptable the brain is to another physical body – and whether our sense of self comes from inherent personality or cultural identity. It is, of course, a question philosophy has toyed with for hundreds of years: is the body a mere sensory vessel for the brain, or is identity inextricably linked to its physical manifestation?</p>]]></body>
  <field_article_url>
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      <url><![CDATA[http://www.theguardian.com/technology/2014/nov/20/virtual-reality-art-future-games]]></url>
      <title><![CDATA[]]></title>
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  <field_publication>
    <item>
      <value><![CDATA[ Christine Angelini ]]></value>
    </item>
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  <field_dateline>
    <item>
      <value>2014-11-20</value>
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          <item><![CDATA[IPaT]]></item>
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