{"372421":{"#nid":"372421","#data":{"type":"external_news","title":"Virtual Games Try To Generate Real Empathy For Faraway Conflict","body":[{"value":"\u003Cp\u003EVideo games are great for passing time or battling monsters with friends online. But the medium is also being used to explore complex stories and themes.\u0026nbsp;\u0022There\u0027s an argument to be made that games are perfect at getting at the systemic problems and challenges in the world,\u0022 says Georgia Tech Professor \u003Cstrong\u003EIan Bogost\u003C\/strong\u003E (Digital Media and Interactive Computing).\u003C\/p\u003E","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":"","field_summary_sentence":"","uid":"27592","created_gmt":"2015-02-04 09:29:19","changed_gmt":"2016-10-08 02:23:54","author":"Joshua Preston","boilerplate_text":"","field_publication":"","publication":"2022 Diversity Champion awards","field_article_url":"","publication_url":"http:\/\/www.npr.org\/blogs\/alltechconsidered\/2015\/01\/25\/379417927\/virtual-games-try-to-generate-real-empathy-for-faraway-conflict","dateline":{"date":"2015-01-25T00:00:00-05:00","iso_date":"2015-01-25T00:00:00-05:00","tz":"America\/New_York"},"extras":[],"groups":[{"id":"1299","name":"GVU Center"}],"categories":[],"keywords":[],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}