{"219441":{"#nid":"219441","#data":{"type":"external_news","title":"Bogost:  Let\u0027s make \u0027earnest\u0027 games, not \u0027serious games\u0027","body":[{"value":"\u003Cp\u003E\u003Cstrong\u003E\u003Ca href=\u0022http:\/\/www.iac.gatech.edu\/faculty-and-staff\/faculty\/bio\/bogost\u0022\u003EIan Bogost\u003C\/a\u003E,\u0026nbsp;\u003C\/strong\u003Eprofessor in the\u0026nbsp;\u003Cstrong\u003ESchool of Literature, Communication, and Culture\u003C\/strong\u003E, wrote an article for \u003Cem\u003EGamasutra: \u0026nbsp;The Art and Business of Making Games\u003C\/em\u003E in June. \u0026nbsp;He explains that\u0026nbsp;\u0022It\u0027s actually a little weird to talk about using games for social change or seriousness in the abstract, [but]\u0026nbsp;I think we want something like \u0027earnest games,\u0027 games that really mean it, games that aspire to do justice to their topic and to the medium of games themselves.\u0022\u003C\/p\u003E","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":"","field_summary_sentence":"","uid":"27848","created_gmt":"2013-06-27 11:21:39","changed_gmt":"2016-10-08 02:26:32","author":"Claire Woodring","boilerplate_text":"","field_publication":"","field_article_url":"","publication_url":"http:\/\/www.gamasutra.com\/view\/news\/194490\/Bogost_Lets_make_earnest_games_not_serious_games.php","dateline":{"date":"2013-06-27T00:00:00-04:00","iso_date":"2013-06-27T00:00:00-04:00","tz":"America\/New_York"},"extras":[],"groups":[{"id":"1281","name":"Ivan Allen College of Liberal Arts"},{"id":"1283","name":"School of Literature, Media, and Communication"}],"categories":[],"keywords":[],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}