{"170361":{"#nid":"170361","#data":{"type":"external_news","title":"Bogost on Satirical Gaming","body":[{"value":"\u003Cp\u003E\u0022Cow Clicker\u0022 was a game built by \u003Cstrong\u003EIan Bogost\u003C\/strong\u003E, professor in the \u003Cstrong\u003ESchool of Literature, Media, and Communication\u003C\/strong\u003E.\u0026nbsp;The game\u0027s \u0022purpose was to satirise the dull stupidity of many early social games.\u0026nbsp;Arguably it did not have the effect of turning people away from those supposedly dull games, but it became something in its own right instead. Players liked it, liked Bogost\u2019s sense of humour, and continue to appreciate the satire on its own terms.\u0022 \u003Cem\u003ESource: \u003Ca href=\u0022http:\/\/techcrunch.com\/2012\/11\/10\/are-games-really-that-persuasive\/\u0022 target=\u0022_blank\u0022\u003ETechCrunch\u003C\/a\u003E, November 10, 2012\u003C\/em\u003E\u003C\/p\u003E","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":"","field_summary_sentence":"","uid":"27663","created_gmt":"2012-11-12 11:27:50","changed_gmt":"2016-10-08 02:26:04","author":"Rebecca Rolfe","boilerplate_text":"","field_publication":"","publication":"Quantum and Semiconductor Physics","field_article_url":"","publication_url":"http:\/\/techcrunch.com\/2012\/11\/10\/are-games-really-that-persuasive\/","dateline":{"date":"2012-11-10T00:00:00-05:00","iso_date":"2012-11-10T00:00:00-05:00","tz":"America\/New_York"},"extras":[],"groups":[{"id":"1281","name":"Ivan Allen College of Liberal Arts"},{"id":"1283","name":"School of Literature, Media, and Communication"}],"categories":[{"id":"134","name":"Student and Faculty"}],"keywords":[{"id":"13483","name":"Cow Clicker"},{"id":"3663","name":"Ian Bogost"}],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}